Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Burr Fuller spend a great deal of time on the fringes of Charted Space. |
1 |
20 |
Burr Fuller inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Burr Fuller spend a great deal of time on the fringes of Charted Space. |
2 |
23 |
Gain a contact in an alien race. |
3 |
26 |
Continued as Scout (Courier). |
3 |
30 |
Spend several years jumping from world to world in Burr Fuller's scout ship. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Corporate Agent (Agent). |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
34 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
35 |
Attacked by enemies that Burr Fuller easily defeat. |
5 |
35 |
Gain Enemy if Burr Fuller don't already have one. |
6 |
38 |
Continued as Drifter (Barbarian). |
6 |
40 |
Burr Fuller run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
40 |
Became a Citizen (Corporate). |
7 |
44 |
Burr Fuller's business expands, Burr Fuller's corporation grows, or the colony thrives. |
7 |
44 |
Promoted to Citizen (Corporate) rank 1. |