Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
21 |
Became a Scholar (Field Researcher). |
2 |
22 |
Birth or Death involving a family member or close friend. |
3 |
25 |
Voluntarily left Field Researcher |
3 |
25 |
Became a Rogue (Thief). |
3 |
28 |
Involved in a gambling ring. |
3 |
29 |
Promoted to Rogue (Thief) rank 1. |
4 |
29 |
Voluntarily left Thief |
4 |
29 |
Became a Merchant (Merchant Marine). |
4 |
33 |
Embroiled in legal trouble. |
4 |
33 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
Embroiled in legal trouble. |
5 |
37 |
Forced to muster out. |
6 |
37 |
Became a Drifter (Scavenger). |
6 |
41 |
Drafted into Engineer/Gunner |
6 |
41 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
41 |
Returned to Navy (Engineer/Gunner). |
7 |
43 |
Refuse to abuse Carey Buckman's position for profit. |
7 |
45 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |