Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Carleton Stephens inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
21 |
Became a Citizen (Corporate). |
2 |
25 |
Carleton Stephens learn something Carleton Stephens should not have – a corporate secret, a political scandal – which Carleton Stephens can profit from illegally. |
2 |
25 |
Promoted to Citizen (Corporate) rank 1. |
3 |
25 |
Voluntarily left Corporate |
3 |
25 |
Became a Drifter (Barbarian). |
3 |
29 |
Betrayed by a friend. One of Carleton Stephens's Contacts or Allies betrays Carleton Stephens, ending Carleton Stephens's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
29 |
Failed to qualify for Journalist (Entertainer). |
4 |
29 |
Continued as Drifter (Barbarian). |
4 |
33 |
Find valuable salvage. |
5 |
33 |
Continued as Drifter (Barbarian). |
5 |
35 |
Carleton Stephens run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
35 |
Failed to qualify for Journalist (Entertainer). |
6 |
35 |
Continued as Drifter (Barbarian). |
6 |
39 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
39 |
Continued as Drifter (Barbarian). |
7 |
43 |
Carleton Stephens run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |