Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Betrayed by a friend. One of Carrie Fletcher's Contacts or Allies betrays Carrie Fletcher, ending Carrie Fletcher's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Became a Scout (Surveyor). |
2 |
24 |
Good fortune |
2 |
26 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
30 |
Carrie Fletcher's scout ship is one of the first on the scene to rescue the survivors of a disaster but Carrie Fletcher fail to help. Gain an Enemy. |
3 |
30 |
Carrie Fletcher's ship is damaged, and Carrie Fletcher have to hitch-hike Carrie Fletcher's way back across the stars to the nearest scout base. |
3 |
30 |
Gain 5 Contacts. Gain 3 Enemies. |
3 |
30 |
Promoted to Scout (Surveyor) rank 2. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
33 |
When dealing with an alien race, Carrie Fletcher botch an opportunity to gather extra intelligence about them. |
4 |
33 |
Carrie Fletcher's ship is damaged, and Carrie Fletcher have to hitch-hike Carrie Fletcher's way back across the stars to the nearest scout base. |
4 |
33 |
Gain 3 Contacts. Gain 1 Enemies. |
5 |
34 |
Continued as Scout (Surveyor). |
5 |
38 |
Severely injured. Owe 7,500 for medical bills. |
6 |
38 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
42 |
Carrie Fletcher accepted an offer of inducements to betray Carrie Fletcher's faith. Gain 340,000 in cash. |