Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
22 |
Study Pilot (Capital Ships) as a hobby. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Scout (Explorer). |
2 |
26 |
Carter Brook survey an alien world. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
28 |
Carter Brook's ship is damaged, and Carter Brook have to hitch-hike Carter Brook's way back across the stars to the nearest scout base. |
3 |
28 |
Gain 5 Contacts. Gain 1 Enemies. |
4 |
28 |
Failed to qualify for Colonist (Citizen). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
29 |
Accepted a deal with criminal or other figure under investigation. |
5 |
29 |
Failed to qualify for Marine Support (Marine). |
5 |
29 |
Became a Drifter (Wanderer). |
5 |
31 |
Suffer from a life-threatening illness. |
6 |
31 |
Returned to Scout (Explorer). |
6 |
32 |
Spend several years jumping from world to world in Carter Brook's scout ship. |
6 |
35 |
Forced to muster out. |
7 |
35 |
Switched to Agent (Intelligence). |
7 |
38 |
Go undercover to investigate an enemy. |
7 |
38 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
39 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
8 |
39 |
Voluntarily left Intelligence |
8 |
39 |
Failed to qualify for Journalist (Entertainer). |
8 |
39 |
Switched to Drifter (Scavenger). |
8 |
42 |
Gained a contact. |