Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Cary Clubb survey an alien world. |
2 |
22 |
Voluntarily left Courier |
2 |
22 |
Became a Citizen (Corporate). |
2 |
23 |
Cary Clubb is rewarded for Cary Clubb's diligence or cunning. |
2 |
26 |
Promoted to Citizen (Corporate) rank 1. |
3 |
26 |
Voluntarily left Corporate |
3 |
26 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
30 |
Cary Clubb secretly provide religious rites for a dying leader or noble, although they do not share Cary Clubb's faith. Gain an Ally in the family and a Rival who disagrees with Cary Clubb's choice. |
3 |
30 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
4 |
30 |
Continued as Believer (Holy Warrior). |
4 |
31 |
Opponents of Cary Clubb's belief system ambush Cary Clubb. |
4 |
31 |
Nearly killed. Owe 30,000 for medical bills. |
5 |
31 |
Became a Merchant (Free Trader). |
5 |
34 |
Bankrupted by a rival. Gain the other trader as a Rival. |
6 |
34 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
35 |
Someone more charismatic but less devout than Cary Clubb has become Cary Clubb's superior. |
7 |
38 |
Continued as Believer (Missionary/Humanitarian). |
7 |
42 |
Cary Clubb accepted an offer of inducements to betray Cary Clubb's faith. Gain 190,000 in cash. |
7 |
42 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |