Term |
Age |
History |
---|
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
21 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
22 |
Forced to continue current assignment |
1 |
22 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Army Support). |
2 |
24 |
Advanced training in a specialist field |
2 |
26 |
Forced to muster out. |
3 |
26 |
Failed to qualify for Performer (Entertainer). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
29 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
32 |
Moved to a new world. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 2. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
37 |
Betrayed by a friend. One of Cary Middlemiss's Contacts or Allies betrays Cary Middlemiss, ending Cary Middlemiss's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
37 |
Failed to qualify for Courier (Scout). |
6 |
37 |
Switched to Drifter (Barbarian). |
6 |
39 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
7 |
39 |
Became a Merchant (Free Trader). |
7 |
42 |
A good deal ensures Cary Middlemiss is living the high life for a few years. |
7 |
43 |
Promoted to Merchant (Free Trader) rank 1. |