Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Attacked by enemies that Christopher Miller easily defeat. |
1 |
22 |
Gain Enemy if Christopher Miller don't already have one. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Severely injured. Owe 15,000 for medical bills. |
3 |
25 |
Became a Entertainer (Performer). |
3 |
27 |
Join homeworld’s celebrity circles |
3 |
29 |
Promoted to Entertainer (Performer) rank 1. |
4 |
29 |
Voluntarily left Performer |
4 |
29 |
Returned to Drifter (Scavenger). |
4 |
33 |
Christopher Miller run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
33 |
Switched to Entertainer (Artist). |
5 |
35 |
Christopher Miller is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
6 |
35 |
Became a Scholar (Scientist). |
6 |
36 |
A rival researcher blackens Christopher Miller's name or steals Christopher Miller's research. Gain a Rival. |
7 |
39 |
Continued as Scholar (Scientist). |
7 |
43 |
Assigned to work on a secret project for a patron or organisation. |
7 |
43 |
Promoted to Scholar (Scientist) rank 1. |