Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Ground Assault (Marine). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Make an unexpected connection outside Christopher Paul's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Given advanced training in a specialist field |
3 |
26 |
Voluntarily left Merchant Marine |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
29 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
29 |
Became a Scout (Explorer). |
4 |
31 |
Perform an exemplary service for the scouts. |
5 |
33 |
Continued as Scout (Explorer). |
5 |
36 |
Christopher Paul's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
6 |
37 |
Continued as Scout (Explorer). |
6 |
41 |
Serve as the courier for an important message from the Imperium. |
6 |
41 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
7 |
41 |
Attempted to change assignments. |
7 |
41 |
Switched to Scout (Surveyor) with previous rank. |
7 |
43 |
Nearly killed. Owe 17,500 for medical bills. |