Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
22 |
Involved in a feud with a rival criminal organization. |
1 |
22 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
23 |
Crime pays off. Gain victim as Enemy. |
2 |
26 |
Promoted to Rogue (Thief) rank 1. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
30 |
Betrayed by a friend. One of Clare Staff's Contacts or Allies betrays Clare Staff, ending Clare Staff's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
30 |
Became a Scout (Explorer). |
4 |
34 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
34 |
Returned to Rogue (Thief). |
5 |
35 |
Betrayed by a friend. One of Clare Staff's Contacts or Allies betrays Clare Staff, ending Clare Staff's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
35 |
Became a Prisoner (Inmate). |
6 |
37 |
Hire a new lawyer. |
6 |
39 |
Promoted to Prisoner (Inmate) rank 1. |
6 |
39 |
Paroled from prison. |
7 |
39 |
Became a Entertainer (Journalist). |
7 |
42 |
Public opinion turns on Clare Staff. |