Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Clarence Fitzsimons is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
23 |
Clarence Fitzsimons run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Became a Scout (Surveyor). |
3 |
27 |
Perform an exemplary service for the scouts. |
3 |
27 |
Forced to continue current assignment. |
3 |
27 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
4 |
27 |
Continued as Scout (Surveyor). |
4 |
30 |
Clarence Fitzsimons's scout ship is one of the first on the scene to rescue the survivors of a disaster but Clarence Fitzsimons fail to help. Gain an Enemy. |
4 |
30 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
31 |
Promoted to Scout (Surveyor) rank 2. |
5 |
31 |
Continued as Scout (Surveyor). |
5 |
33 |
Clarence Fitzsimons spend a great deal of time on the fringes of Charted Space. |
5 |
33 |
Clarence Fitzsimons inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
35 |
Continued as Scout (Surveyor). |
6 |
36 |
Perform an exemplary service for the scouts. |
7 |
39 |
Continued as Scout (Surveyor). |
7 |
43 |
Clarence Fitzsimons inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
8 |
43 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
43 |
Retired at age 43. |