Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
21 |
Clarence Gordon foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Commissioned in Navy (Flight) with the new title Ensign. |
1 |
22 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |
2 |
22 |
Continued as Navy (Flight). |
2 |
26 |
Clarence Gordon is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
3 |
26 |
Became a Citizen (Colonist). |
3 |
28 |
Clarence Gordon's business expands, Clarence Gordon's corporation grows, or the colony thrives. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
32 |
Spent time maintaining and using heavy vehicles. |
4 |
34 |
Promoted to Citizen (Colonist) rank 1. |
5 |
34 |
Continued as Citizen (Colonist). |
5 |
38 |
Clarence Gordon befriend a superior in the corporation or the colony. |
5 |
38 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
6 |
38 |
Continued as Citizen (Colonist). |
6 |
40 |
Clarence Gordon learn something Clarence Gordon should not have – a corporate secret, a political scandal – which Clarence Gordon can profit from illegally. |
6 |
42 |
Promoted to Citizen (Colonist) rank 3. |