Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
22 |
Claude Fuller foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
24 |
A new romantic starts. Gain an Ally. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
30 |
Vessel participates in a notable military engagement. |
3 |
30 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
4 |
30 |
Continued as Navy (Line/Crew). |
4 |
31 |
Commanding officer takes an interest in Claude Fuller's career. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Scout (Explorer). |
5 |
38 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
38 |
Became a Agent (Intelligence). |
6 |
40 |
Claude Fuller went above and beyond the call of duty. |
6 |
42 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |