Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
21 |
A prank goes horribly wrong. Gain an Enemy |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
23 |
Encounter a Psionic institute. |
2 |
23 |
Tested for psionic powers |
3 |
26 |
Became a Psion (Wild Talent). |
3 |
29 |
Pick up potentially useful information using Clay Walsham's psychic powers. |
4 |
30 |
Continued as Psion (Wild Talent). |
4 |
32 |
An anti-psi cult or gang attempts to expose or attack Clay Walsham. |
5 |
32 |
Became a Army (Cavalry) with the new title Private. |
5 |
33 |
Given a special assignment or duty in Clay Walsham's unit. |
5 |
36 |
Attempt at commissioned failed. |
6 |
36 |
Continued as Army (Cavalry). |
6 |
37 |
Clay Walsham is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
7 |
37 |
Switched to Drifter (Scavenger). |
7 |
39 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
8 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
42 |
Clay Walsham come into conflict with a splinter group Clay Walsham's own religion which maintains Clay Walsham's version is the wrong one. Gain 3 Rivals. |
9 |
42 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
42 |
Retired at age 42. |