Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
2 |
20 |
Failed to qualify for Intelligence (Agent). |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
23 |
Coy Weddall run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
24 |
Coy Weddall aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
4 |
24 |
Failed to qualify for Surveyor (Scout). |
4 |
24 |
Returned to Drifter (Scavenger). |
4 |
25 |
Suffer from a life-threatening illness. |
5 |
25 |
Failed to qualify for Merchant Academy. |
5 |
25 |
Continued as Drifter (Scavenger). |
5 |
27 |
Find valuable salvage. |
5 |
29 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
29 |
Continued as Drifter (Scavenger). |
6 |
32 |
Coy Weddall run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
32 |
Entered Merchant Academy with the Shipboard curriculum. |
7 |
35 |
Study Gunner (Capital) as a hobby. |
7 |
36 |
Graduated. |
8 |
36 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
37 |
Make an unexpected connection outside Coy Weddall's normal circles. Gain a Contact. |
9 |
40 |
Continued as Merchant (Merchant Marine). |
9 |
44 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
44 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
10 |
44 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
44 |
Retired at age 44. |