Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Join a social movement. |
1 |
26 |
Left the colonies. |
2 |
26 |
Became a Scout (Explorer). |
2 |
28 |
Crawford Lane inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
28 |
Became a Citizen (Corporate). |
3 |
29 |
Political upheaval strikes Crawford Lane's homeworld, and Crawford Lane is caught up in the revolution. |
3 |
32 |
Promoted to Citizen (Corporate) rank 1. |
4 |
32 |
Continued as Citizen (Corporate). |
4 |
33 |
A revolution, attack or other unusual event throws Crawford Lane's life into chaos, forcing Crawford Lane to leave the planet. |
5 |
33 |
Became a Drifter (Scavenger). |
5 |
34 |
Crawford Lane do not know what happened to Crawford Lane. There is a gap in Crawford Lane's memory. |
6 |
34 |
Switched to Scout (Courier) with previous rank. |
6 |
35 |
When dealing with an alien race, Crawford Lane botch an opportunity to gather extra intelligence about them. |
6 |
35 |
Crawford Lane inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
7 |
38 |
Continued as Scout (Courier). |
7 |
41 |
Crawford Lane's scout ship is one of the first on the scene to rescue the survivors of a disaster but Crawford Lane fail to help. Gain an Enemy. |
7 |
41 |
Psychologically damaged by Crawford Lane's time in the scouts. |
7 |
42 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |