Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
22 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Voluntarily left Enforcer |
2 |
22 |
Became a Agent (Intelligence). |
2 |
25 |
Established a network of contacts. Gain 2 contacts. |
2 |
26 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
28 |
An investigation takes on a dangerous turn. |
3 |
30 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
34 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
38 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
38 |
Became a Scholar (Field Researcher). |
6 |
39 |
A rival researcher blackens Dale Perkins's name or steals Dale Perkins's research. Gain a Rival. |