Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Nearly killed. Owe 15,000 for medical bills. |
3 |
25 |
Became a Scout (Explorer). |
3 |
28 |
Daniel Macks's scout ship is one of the first on the scene to rescue the survivors of a disaster but Daniel Macks fail to help. Gain an Enemy. |
3 |
28 |
Daniel Macks's ship is damaged, and Daniel Macks have to hitch-hike Daniel Macks's way back across the stars to the nearest scout base. |
3 |
28 |
Gain 4 Contacts. Gain 2 Enemies. |
3 |
29 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
4 |
29 |
Continued as Scout (Explorer). |
4 |
30 |
Psychologically damaged by Daniel Macks's time in the scouts. |
5 |
30 |
Became a Entertainer (Artist). |
5 |
32 |
One of Daniel Macks's pieces of art is stolen, and the investigation brings Daniel Macks into the criminal underworld. |
6 |
34 |
Voluntarily left Artist |
6 |
34 |
Became a Citizen (Colonist). |
6 |
35 |
Advanced training in a specialist field. |
6 |
38 |
Promoted to Citizen (Colonist) rank 1. |
7 |
38 |
Continued as Citizen (Colonist). |
7 |
41 |
Political upheaval strikes Daniel Macks's homeworld, and Daniel Macks is caught up in the revolution. |
7 |
42 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |