Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
19 |
Thrown into a brutal ground war |
1 |
22 |
Commissioned in Army (Cavalry) with the new title Lieutenant. |
1 |
22 |
Promoted to Army (Cavalry) officer rank 2 with the new title Captain. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Army (Infantry) with previous rank. |
2 |
25 |
Unit is slaughtered in a disastrous battle, for which Daryl Nelson blame Daryl Nelson's commander. Gain commander as Enemy. |
3 |
25 |
Failed to qualify for Corporate Agent (Agent). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
27 |
Gained a contact. |
4 |
29 |
Continued as Agent (Law Enforcement). |
4 |
32 |
Go undercover to investigate an enemy. |
4 |
32 |
Betrayed by a friend. One of Daryl Nelson's Contacts or Allies betrays Daryl Nelson, ending Daryl Nelson's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
33 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
33 |
Continued as Agent (Law Enforcement). |
5 |
37 |
Befriended by a senior agent. |
5 |
37 |
Forced to continue current assignment. |
5 |
37 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
6 |
37 |
Continued as Agent (Law Enforcement). |
6 |
41 |
Hard times caused by a lack of interstellar trade costs Daryl Nelson's job. |
7 |
41 |
Entered Merchant Academy with the Shipboard curriculum. |
7 |
43 |
Made lifelong friends. Gain 3 Allies. |
7 |
45 |
Graduated. |