Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Perform an exemplary service for the scouts. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Surveyor) with previous rank. |
2 |
24 |
Devon Garrett's ship is damaged, and Devon Garrett have to hitch-hike Devon Garrett's way back across the stars to the nearest scout base. |
2 |
24 |
Gain 6 Contacts. Gain 1 Enemies. |
3 |
24 |
Became a Citizen (Worker). |
3 |
25 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
4 |
25 |
Failed to qualify for Field Researcher (Scholar). |
4 |
25 |
Became a Drifter (Wanderer). |
4 |
29 |
Amnesia. |
4 |
29 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
29 |
Continued as Drifter (Wanderer). |
5 |
30 |
Suffer from a life-threatening illness. |
6 |
30 |
Became a Merchant (Free Trader). |
6 |
32 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
34 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
34 |
Continued as Merchant (Free Trader). |
7 |
37 |
Devon Garrett's business or ship thrives. |
7 |
38 |
Promoted to Merchant (Free Trader) rank 2. |
8 |
38 |
Continued as Merchant (Free Trader). |
8 |
42 |
Make an unexpected connection outside Devon Garrett's normal circles. Gain a Contact. |