Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
24 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
24 |
Became a Army (Army Support) with the new title Private. |
3 |
27 |
Unit is slaughtered in a disastrous battle, for which Dewitt Sanders blame Dewitt Sanders's commander. Gain commander as Enemy. |
4 |
27 |
Failed to qualify for Merchant Academy. |
4 |
27 |
Switched to Drifter (Wanderer). |
4 |
28 |
Dewitt Sanders run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
28 |
Switched to Army (Cavalry) with previous rank. |
5 |
32 |
Given a special assignment or duty in Dewitt Sanders's unit. |
6 |
32 |
Continued as Army (Cavalry). |
6 |
34 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
6 |
34 |
Gain rebels as Enemy |
7 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
35 |
Dewitt Sanders secretly provide religious rites for a dying leader or noble, although they do not share Dewitt Sanders's faith. Gain an Ally in the family and a Rival who disagrees with Dewitt Sanders's choice. |
7 |
38 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
38 |
Continued as Believer (Missionary/Humanitarian). |
8 |
40 |
Opponents of Dewitt Sanders's belief system ambush Dewitt Sanders. |
8 |
40 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
8 |
42 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |