Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
19 |
Given a special assignment or duty in Doc Askew's unit. |
1 |
22 |
Commissioned in Army (Cavalry) with the new title Lieutenant. |
2 |
22 |
Continued as Army (Cavalry). |
2 |
23 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
2 |
23 |
Gain rebels as Enemy |
3 |
23 |
Became a Marine (Star Marine) with the new title Marine. |
3 |
27 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
27 |
Became a Drifter (Barbarian). |
4 |
31 |
Attacked by enemies that Doc Askew easily defeat. |
4 |
31 |
Gain Enemy if Doc Askew don't already have one. |
5 |
31 |
Continued as Drifter (Barbarian). |
5 |
35 |
Find valuable salvage. |
5 |
35 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
35 |
Continued as Drifter (Barbarian). |
6 |
38 |
Doc Askew run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
38 |
Became a Merchant (Broker). |