Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Free Trader (Merchant). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Doc Toll run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
22 |
Failed to qualify for Marine Support (Marine). |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Find Ancient Technology. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
27 |
Find valuable salvage. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
33 |
Suffer from a life-threatening illness. |
5 |
33 |
Became a Agent (Intelligence). |
5 |
36 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
36 |
Became a Citizen (Worker). |
6 |
39 |
Advanced training in a specialist field. |
6 |
40 |
Promoted to Citizen (Worker) rank 1. |
7 |
40 |
Continued as Citizen (Worker). |
7 |
41 |
Doc Toll's business expands, Doc Toll's corporation grows, or the colony thrives. |