Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Doctor Carr do not know what happened to Doctor Carr. There is a gap in Doctor Carr's memory. |
2 |
21 |
Became a Scout (Surveyor). |
2 |
23 |
When dealing with an alien race, Doctor Carr botch an opportunity to gather extra intelligence about them. |
2 |
23 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
25 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
25 |
Attempted to change assignments. |
3 |
25 |
Switched to Scout (Courier) with previous rank. |
3 |
29 |
Doctor Carr have no idea what happened to Doctor Carr – they found Doctor Carr's ship drifting on the fringes of friendly space. |
4 |
29 |
Failed to qualify for Performer (Entertainer). |
4 |
29 |
Switched to Drifter (Barbarian). |
4 |
30 |
Spend time with an alien race. Gain a contact. |
4 |
33 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
33 |
Continued as Drifter (Barbarian). |
5 |
34 |
Nearly killed. Owe 20,000 for medical bills. |
6 |
34 |
Became a Scholar (Field Researcher). |
6 |
36 |
A disaster leaves several injured, and others blame Doctor Carr, forcing Doctor Carr to leave Doctor Carr's career. Gain a Rival. |
6 |
36 |
Nearly killed. Owe 8,750 for medical bills. |
7 |
36 |
Aging Crisis. Owe 20,000 for medical bills. |
7 |
36 |
Retired at age 36. |
7 |
36 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
40 |
Doctor Carr is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
7 |
40 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
8 |
40 |
Continued as Believer (Mainstream Believer). |
8 |
43 |
Someone more charismatic but less devout than Doctor Carr has become Doctor Carr's superior. |
9 |
44 |
Aging Crisis. Owe 10,000 for medical bills. |