Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Suffer from a life-threatening illness. |
2 |
22 |
Became a Scout (Surveyor). |
2 |
26 |
Nearly killed. Owe 22,500 for medical bills. |
3 |
26 |
Became a Army (Army Support) with the new title Private. |
3 |
29 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
3 |
29 |
Gain rebels as Enemy |
4 |
29 |
Returned to Drifter (Scavenger). |
4 |
33 |
Find Ancient Technology. |
4 |
33 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
33 |
Continued as Drifter (Scavenger). |
5 |
36 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
6 |
36 |
Failed to qualify for Field Researcher (Scholar). |
6 |
36 |
Switched to Drifter (Wanderer). |
6 |
39 |
Doctor Walla do not know what happened to Doctor Walla. There is a gap in Doctor Walla's memory. |
7 |
39 |
Entered Merchant Academy with the Shipboard curriculum. |
7 |
40 |
Suffered a deep tragedy. |
7 |
43 |
Dropped out of the merchant academy. |