Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
A good deal ensures Don Magrath is living the high life for a few years. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Bankrupted by a rival. Gain the other trader as a Rival. |
3 |
23 |
Became a Rogue (Pirate) with the new title Lackey. |
3 |
27 |
Severely injured. Owe 10,000 for medical bills. |
4 |
27 |
Became a Scout (Explorer). |
4 |
29 |
Don Magrath have no idea what happened to Don Magrath – they found Don Magrath's ship drifting on the fringes of friendly space. |
5 |
29 |
Became a Drifter (Wanderer). |
5 |
32 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
6 |
32 |
Returned to Scout (Explorer). |
6 |
33 |
When dealing with an alien race, Don Magrath botch an opportunity to gather extra intelligence about them. |
6 |
33 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
6 |
36 |
Forced to muster out. |
7 |
36 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
39 |
Don Magrath have been following false teachings! |
8 |
39 |
Became a Noble (Dilettante) with the new title Wastrel. |
8 |
40 |
Become deeply involved in politics on Don Magrath's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
8 |
43 |
Promoted to Noble (Dilettante) rank 1. |