Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Made lifelong friends. Gain 3 Allies. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Became a Rogue (Enforcer). |
2 |
30 |
Involved in the planning of an impressive heist. |
3 |
31 |
Continued as Rogue (Enforcer). |
3 |
34 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
4 |
35 |
Voluntarily left Enforcer |
4 |
35 |
Failed to qualify for Explorer (Scout). |
4 |
35 |
Became a Drifter (Barbarian). |
4 |
36 |
Attacked by enemies and injured. |
4 |
36 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
36 |
Gain Enemy if Douglas Alardice don't already have one. |
4 |
39 |
Forced to muster out. |
5 |
39 |
Failed to qualify for Artist (Entertainer). |
5 |
39 |
Submitted to the draft. |
5 |
39 |
Became a Marine (Star Marine) with the new title Marine. |
5 |
41 |
Moved to a new world. |
5 |
43 |
Attempt at commissioned failed. |
5 |
43 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |