Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
20 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Voluntarily left Enforcer |
2 |
22 |
Failed to qualify for Physician (Scholar). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
24 |
Betrayed by a friend. One of Doyle Hopkins's Contacts or Allies betrays Doyle Hopkins, ending Doyle Hopkins's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
27 |
Embroiled in legal trouble. |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
30 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
32 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
A sudden war destroys Doyle Hopkins's trade routes and contacts, forcing Doyle Hopkins to flee that region of space. |
5 |
34 |
Gain rebels as Enemy |
6 |
34 |
Failed to qualify for Courier (Scout). |
6 |
34 |
Switched to Drifter (Barbarian). |
6 |
36 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
38 |
Continued as Drifter (Barbarian). |