Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
22 |
Duke Alexander's business expands, Duke Alexander's corporation grows, or the colony thrives. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
25 |
Good fortune |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
28 |
Duke Alexander is rewarded for Duke Alexander's diligence or cunning. |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
4 |
30 |
Continued as Citizen (Corporate). |
4 |
34 |
A revolution, attack or other unusual event throws Duke Alexander's life into chaos, forcing Duke Alexander to leave the planet. |
5 |
34 |
Failed to qualify for Intelligence (Agent). |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
38 |
A new romantic starts. Gain an Ally. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
42 |
Duke Alexander run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |