Dylan Matson  

Species Age Sex Str Dex End Int Edu SocUPP
Azhanti 45 M 6 (0) 4 (-1) 12 (2) 12 (2) 6 (0) 9 (1)64CC69
Constantly biting nails, Expedient
 
Skills
Astrogation 1
Gun Combat (Energy) 1
Mechanic 0
Medic 0
Pilot 0
Recon 0
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier Scout24
Scout Explorer 21
Agent Law Enforcement Rookie01
Drifter Scavenger 01
 
Name Type Affinity Enmity Power Influence Species
Adolph Batt Contact 1 1 0 1 Luriani (M/54)
Adolph Batt loses some of their power base.
Oekksung Contact 2 1 3 0 Vargr, Imperium (F/14)
Relationship becomes more moderate.
Hugo Heard Contact 2 0 0 1 Cassilldan (M/65)
Same Clark Enemy 0 5 3 4 Azhanti (M/61)
An incident occured.
Belva Riley Enemy 1 2 4 1 Thaggeshi (F/31)
Belva Riley gained influence with the character’s assistance.
Bernice Thomas Enemy 0 4 1 3 Swanfeh (F/18)
Alyce Babington Enemy 0 3 0 3 Azhanti (F/20)
Wesley Coghill Enemy 0 4 4 0 Azhanti (M/19)
Wesley Coghill's influence is diminished.
 
Term Age History
1 18 Became a Scout (Courier).
1 19 Dylan Matson's ship is damaged, and Dylan Matson have to hitch-hike Dylan Matson's way back across the stars to the nearest scout base.
1 19 Gain 3 Contacts. Gain 3 Enemies.
2 22 Continued as Scout (Courier).
2 26 Dylan Matson's scout ship is one of the first on the scene to rescue the survivors of a disaster but Dylan Matson fail to help. Gain an Enemy.
2 26 Psychologically damaged by Dylan Matson's time in the scouts.
2 26 Promoted to Scout (Courier) rank 1 with the new title Scout.
3 26 Continued as Scout (Courier).
3 28 Dylan Matson's scout ship is one of the first on the scene to rescue the survivors of a disaster but Dylan Matson fail to help. Gain an Enemy.
3 28 Dylan Matson have no idea what happened to Dylan Matson – they found Dylan Matson's ship drifting on the fringes of friendly space.
4 30 Continued as Scout (Courier).
4 33 Serve as the courier for an important message from the Imperium.
4 34 Promoted to Scout (Courier) rank 2.
5 34 Attempted to change assignments.
5 34 Switched to Scout (Explorer) with previous rank.
5 36 Injured. Fully recovered. Owe 5,000 for medical bills.
6 36 Failed to qualify for Broker (Merchant).
6 36 Submitted to the draft.
6 36 Became a Agent (Law Enforcement) with the new title Rookie.
6 40 Scarred. Fully recovered. Owe 5,000 for medical bills.
7 40 Failed to qualify for Scientist (Scholar).
7 40 Became a Drifter (Scavenger).
7 42 Survived a risky adventure but gained nothing.
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