Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
21 |
War breaks out, triggering a mandatory draft. |
1 |
21 |
Fled from the draft. |
1 |
21 |
Dropped out of university. |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
23 |
Earl Ming do not know what happened to Earl Ming. There is a gap in Earl Ming's memory. |
3 |
23 |
Became a Scholar (Field Researcher). |
3 |
24 |
A disaster leaves several injured, and others blame Earl Ming, forcing Earl Ming to leave Earl Ming's career. Gain a Rival. |
3 |
24 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
4 |
24 |
Failed to qualify for Enforcer (Rogue). |
4 |
24 |
Submitted to the draft. |
4 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
25 |
Embroiled in legal trouble. |
4 |
28 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
28 |
Continued as Merchant (Merchant Marine). |
5 |
31 |
A good deal ensures Earl Ming is living the high life for a few years. |
5 |
32 |
Forced to muster out. |
6 |
32 |
Failed to qualify for Performer (Entertainer). |
6 |
32 |
Switched to Drifter (Barbarian). |
6 |
36 |
Suffer from a life-threatening illness. |
7 |
36 |
Failed to qualify for Artist (Entertainer). |
7 |
36 |
Switched to Drifter (Wanderer). |
7 |
38 |
Offered job by a patron. Now owe him a favor. |
8 |
40 |
Failed to qualify for Explorer (Scout). |
8 |
40 |
Returned to Drifter (Scavenger). |
8 |
41 |
Earl Ming run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
41 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
41 |
Retired at age 41. |
9 |
41 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
45 |
Earl Ming is chosen to represent Earl Ming's faith in a vid show or other highly public forum. |
9 |
45 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
45 |
Aging Crisis. Owe 50,000 for medical bills. |