Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Perform an exemplary service for the scouts. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Spend several years jumping from world to world in Earnest Banks's scout ship. |
2 |
26 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Courier). |
3 |
27 |
Earnest Banks's scout ship is one of the first on the scene to rescue the survivors of a disaster but Earnest Banks fail to help. Gain an Enemy. |
3 |
27 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
30 |
Continued as Scout (Courier). |
4 |
33 |
Serve as the courier for an important message from the Imperium. |
4 |
34 |
Promoted to Scout (Courier) rank 2. |
5 |
34 |
Continued as Scout (Courier). |
5 |
37 |
Earnest Banks survey an alien world. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Merchant (Broker). |
6 |
42 |
Embroiled in legal trouble. |