Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
21 |
One of Edison Read's pieces of art is stolen, and the investigation brings Edison Read into the criminal underworld. |
1 |
22 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
2 |
22 |
Continued as Entertainer (Journalist). |
2 |
26 |
An investigation, tour, project or expedition goes wrong, stranding Edison Read far from home. |
3 |
26 |
Became a Citizen (Colonist). |
3 |
28 |
Edison Read is rewarded for Edison Read's diligence or cunning. |
3 |
30 |
Promoted to Citizen (Colonist) rank 1. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
34 |
Edison Read learn something Edison Read should not have – a corporate secret, a political scandal – which Edison Read can profit from illegally. |
4 |
34 |
Gain a criminal contact. |
4 |
34 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
5 |
34 |
Continued as Citizen (Colonist). |
5 |
38 |
Edison Read befriend a superior in the corporation or the colony. |
5 |
38 |
Promoted to Citizen (Colonist) rank 3. |
6 |
38 |
Continued as Citizen (Colonist). |
6 |
41 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
7 |
41 |
Failed to qualify for Journalist (Entertainer). |
7 |
41 |
Submitted to the draft. |
7 |
41 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
42 |
Edison Read's ship or starport is destroyed by criminals. Gain them as an Enemy. |