Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Established a network of contacts. Gain 1 contacts. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
25 |
Given specialist training in vehicles. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
29 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
29 |
Failed to qualify for Colonist (Citizen). |
4 |
29 |
Became a Drifter (Barbarian). |
4 |
33 |
Survived a risky adventure but gained nothing. |
5 |
33 |
Continued as Drifter (Barbarian). |
5 |
34 |
Suffer from a life-threatening illness. |
6 |
34 |
Became a Entertainer (Performer). |
6 |
38 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
6 |
38 |
Promoted to Entertainer (Performer) rank 1. |
7 |
38 |
Voluntarily left Performer |
7 |
38 |
Became a Scout (Courier). |
7 |
42 |
When dealing with an alien race, Edith Blakely botch an opportunity to gather extra intelligence about them. |
7 |
42 |
Edith Blakely's ship is damaged, and Edith Blakely have to hitch-hike Edith Blakely's way back across the stars to the nearest scout base. |
7 |
42 |
Gain 2 Contacts. Gain 2 Enemies. |