Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Edmond Fabble inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
22 |
Became a Rogue (Enforcer). |
2 |
23 |
Severely injured. Owe 20,000 for medical bills. |
3 |
23 |
Became a Marine (Marine Support) with the new title Marine. |
3 |
25 |
Commanding officer takes an interest in Edmond Fabble's career. |
3 |
27 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
4 |
27 |
Continued as Marine (Marine Support). |
4 |
30 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
5 |
30 |
Became a Drifter (Wanderer). |
5 |
31 |
Attacked by enemies and injured. |
5 |
31 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
31 |
Gain Enemy if Edmond Fabble don't already have one. |
5 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
34 |
Continued as Drifter (Wanderer). |
6 |
38 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
7 |
38 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
39 |
Edmond Fabble come into conflict with a splinter group Edmond Fabble's own religion which maintains Edmond Fabble's version is the wrong one. Gain 3 Rivals. |
8 |
39 |
Switched to Drifter (Barbarian). |
8 |
43 |
Betrayed by a friend. One of Edmond Fabble's Contacts or Allies betrays Edmond Fabble, ending Edmond Fabble's career. That Contact or Ally becomes a Rival or Enemy. |