Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
21 |
Birth or Death involving a family member or close friend. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
25 |
Elliott Davidson learn something Elliott Davidson should not have – a corporate secret, a political scandal – which Elliott Davidson can profit from illegally. |
2 |
25 |
Gain a criminal contact. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
30 |
A new romantic starts. Gain an Ally. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
32 |
A revolution, attack or other unusual event throws Elliott Davidson's life into chaos, forcing Elliott Davidson to leave the planet. |
5 |
32 |
Failed to qualify for Enforcer (Rogue). |
5 |
32 |
Became a Drifter (Scavenger). |
5 |
35 |
Find valuable salvage. |
6 |
36 |
Continued as Drifter (Scavenger). |
6 |
39 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
40 |
Continued as Drifter (Scavenger). |
7 |
44 |
Betrayed by a friend. One of Elliott Davidson's Contacts or Allies betrays Elliott Davidson, ending Elliott Davidson's career. That Contact or Ally becomes a Rival or Enemy. |