Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
19 |
Ellwood Newman join a gambling circle on board. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
24 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
24 |
Became a Entertainer (Artist). |
3 |
28 |
Ellwood Newman is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
4 |
28 |
Failed to qualify for Marine Support (Marine). |
4 |
28 |
Became a Drifter (Wanderer). |
4 |
31 |
Attacked by enemies that Ellwood Newman easily defeat. |
4 |
31 |
Gain Enemy if Ellwood Newman don't already have one. |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
36 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
36 |
Voluntarily left Wanderer |
6 |
36 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
37 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
7 |
40 |
Continued as Believer (Mainstream Believer). |
7 |
42 |
Ellwood Newman refused an offer of inducements to betray Ellwood Newman's faith. Gain 5 enemies. |