Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
22 |
Graduated. |
2 |
22 |
Failed to qualify for Worker (Citizen). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
24 |
Nearly killed. Fully recovered. Owe 7,500 for medical bills. |
3 |
24 |
Became a Rogue (Thief). |
3 |
25 |
Crime pays off. Gain victim as Enemy. |
3 |
28 |
Promoted to Rogue (Thief) rank 1. |
4 |
28 |
Continued as Rogue (Thief). |
4 |
32 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
32 |
Promoted to Rogue (Thief) rank 2. |
5 |
32 |
Continued as Rogue (Thief). |
5 |
35 |
Involved in the planning of an impressive heist. |
5 |
36 |
Promoted to Rogue (Thief) rank 3. |
6 |
36 |
Attempted to change assignments. |
6 |
36 |
Switched to Rogue (Pirate) with the new title Sergeant and previous rank. |
6 |
40 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
40 |
Failed to qualify for Artist (Entertainer). |
7 |
40 |
Became a Drifter (Scavenger). |
7 |
44 |
Amnesia. |
7 |
44 |
Promoted to Drifter (Scavenger) rank 1. |