Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
A revolution, attack or other unusual event throws Emerson Stanway's life into chaos, forcing Emerson Stanway to leave the planet. |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
22 |
Emerson Stanway do not know what happened to Emerson Stanway. There is a gap in Emerson Stanway's memory. |
3 |
22 |
Switched to Citizen (Worker). |
3 |
24 |
Emerson Stanway is rewarded for Emerson Stanway's diligence or cunning. |
3 |
26 |
Promoted to Citizen (Worker) rank 1. |
4 |
26 |
Continued as Citizen (Worker). |
4 |
30 |
Moved to a new world. |
4 |
30 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
5 |
30 |
Continued as Citizen (Worker). |
5 |
33 |
Spent time maintaining and using heavy vehicles. |
5 |
34 |
Promoted to Citizen (Worker) rank 3. |
6 |
34 |
Continued as Citizen (Worker). |
6 |
35 |
Emerson Stanway learn something Emerson Stanway should not have – a corporate secret, a political scandal – which Emerson Stanway can profit from illegally. |
6 |
35 |
Gain a criminal contact. |
6 |
38 |
Forced to muster out. |
7 |
38 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
40 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
42 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |