2nd Officer Emmet Walker  

Species Age Sex Str Dex End Int Edu SocUPP
Darrian, Imperium 45 M 4 (-1) 9 (1) 5 (-1) 11 (1) 5 (-1) 9 (1)495B59
Despairing, Cold Hearted
 
Skills
Art (Performing) 0
Athletics 0
Carouse 1
Drive (Wheel) 1
Electronics (Comms) 1
Engineer (Power) 1
Gun Combat 0
Gunner 0
Mechanic 2
Persuade 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Flight Crewman01
Scout Surveyor 02
Drifter Scavenger 01
Merchant Merchant Marine 2nd Officer43
 
EducationGraduated
Merchant Academy Honors
 
Name Type Affinity Enmity Power Influence Species
Lorene Waddell Contact 0 1 5 4 Darrian, Imperium (F/74)
Lorene Waddell gains in power and influence.
Cyrus Walker Contact 3 1 0 1 Darrian, Imperium (M/83)
Cyrus Walker gains in influence.
Trudie Hudson Contact 1 0 5 4 Sylean (F/24)
Andrea Mccoy Enemy 0 4 2 1 Darrian, Imperium (F/25)
Andrea Mccoy has had an unexpected run of good fortune lately.
Ivory Morales Ally 2 0 0 0 Sylean (M/57)
Frank Delagney Enemy 0 1 1 1 Luriani (F/65)
Annabel Askew Contact 3 2 1 5 Darrian, Imperium (F/56)
Annabel Askew is missing under suspicious circumstances.
Kurt Fernandez Ally 1 0 6 1 Dynchia (M/14)
 
Term Age History
1 18 Became a Navy (Flight) with the new title Crewman.
1 20 Emmet Walker is blamed for an accident that causes the death of several crew members. Emmet Walker's guilt drives Emmet Walker to excel.
2 20 Failed to qualify for Physician (Scholar).
2 20 Submitted to the draft.
2 20 Became a Scout (Surveyor).
2 21 Moved to a new world.
3 24 Continued as Scout (Surveyor).
3 25 Emmet Walker's ship is damaged, and Emmet Walker have to hitch-hike Emmet Walker's way back across the stars to the nearest scout base.
3 25 Gain 3 Contacts. Gain 1 Enemies.
4 25 Failed to qualify for Artist (Entertainer).
4 25 Became a Drifter (Scavenger).
4 27 Offered job by a patron. Now owe him a favor.
5 29 Entered Merchant Academy with the Shipboard curriculum.
5 30 Become leader in social movement.
5 30 Gain an Ally and an Enemy.
5 33 Graduated with honors.
6 33 Became a Merchant (Merchant Marine).
6 33 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
6 33 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
6 34 Make an unexpected connection outside Emmet Walker's normal circles. Gain a Contact.
6 37 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
7 37 Continued as Merchant (Merchant Marine).
7 40 Given advanced training in a specialist field
7 41 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
8 41 Continued as Merchant (Merchant Marine).
8 43 Befriend a useful ally in one sphere. Gain an Ally.
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