Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
21 |
Backstab a fellow rogue for personal gain. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Thief (Rogue). |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
24 |
Betrayed by a friend. One of Emmett Clarke's Contacts or Allies betrays Emmett Clarke, ending Emmett Clarke's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
24 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
24 |
Became a Drifter (Barbarian). |
3 |
25 |
Attacked by enemies and injured. |
3 |
25 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
25 |
Gain Enemy if Emmett Clarke don't already have one. |
3 |
28 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
28 |
Continued as Drifter (Barbarian). |
4 |
29 |
Suffer from a life-threatening illness. |
5 |
29 |
Failed to qualify for Intelligence (Agent). |
5 |
29 |
Submitted to the draft. |
5 |
29 |
Became a Scout (Courier). |
5 |
31 |
Moved to a new world. |
5 |
33 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
6 |
33 |
Continued as Scout (Courier). |
6 |
34 |
Emmett Clarke inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
7 |
34 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
34 |
Switched to Drifter (Wanderer). |
7 |
37 |
Nearly killed. Owe 35,000 for medical bills. |
8 |
37 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
39 |
Emmett Clarke is sent to a new community or parish to preach The Word among the poor. |
9 |
41 |
Continued as Believer (Mainstream Believer). |
9 |
44 |
Emmett Clarke secretly provide religious rites for a dying leader or noble, although they do not share Emmett Clarke's faith. Gain an Ally in the family and a Rival who disagrees with Emmett Clarke's choice. |