Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
25 |
Rewarded for a successful mission. |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
28 |
Severely injured. Fully recovered. Owe 3,750 for medical bills. |
4 |
28 |
Became a Merchant (Broker). |
4 |
31 |
Emmett Risewell's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
31 |
Failed to qualify for Enforcer (Rogue). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Army (Infantry) with the new title Private. |
5 |
34 |
Emmett Risewell is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
6 |
34 |
Became a Drifter (Wanderer). |
6 |
36 |
Moved to a new world. |
6 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
38 |
Aging Crisis. Owe 40,000 for medical bills. |
7 |
38 |
Retired at age 38. |
7 |
38 |
Continued as Drifter (Wanderer). |
7 |
41 |
Betrayed by a friend. One of Emmett Risewell's Contacts or Allies betrays Emmett Risewell, ending Emmett Risewell's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
41 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
41 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
44 |
Gained a contact. |
9 |
45 |
Aging Crisis. Owe 40,000 for medical bills. |