Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Find an Alien Artifact. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Voluntarily left Barbarian |
2 |
22 |
Failed to qualify for Merchant Academy. |
2 |
22 |
Switched to Drifter (Wanderer). |
2 |
25 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Betrayed by a friend. One of Ephriam Watson's Contacts or Allies betrays Ephriam Watson, ending Ephriam Watson's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
29 |
Became a Scholar (Physician). |
4 |
33 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
4 |
33 |
Promoted to Scholar (Physician) rank 1. |
5 |
33 |
Continued as Scholar (Physician). |
5 |
34 |
Caught cheating in some fashion, advancing Ephriam Watson's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
5 |
34 |
Ephriam Watson's work is sabotaged by unknown parties. Ephriam Watson may salvage what Ephriam Watson can and give up. |
5 |
34 |
Gain an Enemy |
5 |
37 |
Promoted to Scholar (Physician) rank 2. |
6 |
37 |
Continued as Scholar (Physician). |
6 |
39 |
Refuse to join a cheat in some fashion. |
6 |
41 |
Promoted to Scholar (Physician) rank 3. |
7 |
41 |
Continued as Scholar (Physician). |
7 |
43 |
A disaster leaves several injured, and others blame Ephriam Watson, forcing Ephriam Watson to leave Ephriam Watson's career. Gain a Rival. |
7 |
43 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |