Erick Fields  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 45 M 2 (-2) 6 (0) 10 (1) 10 (1) 9 (1) 5 (-1)26AA95
Tactless, Trustworthy, Not trustworthy
 
Skills
Animals (Handling) 1
Art (Performing) 0
Athletics (Endurance) 1
Carouse 0
Deception 0
Drive 0
Flyer 0
Gun Combat (Slug) 1
Melee (Blade) 1
Persuade 1
Seafarer 0
Stealth 0
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 12
Rogue Enforcer 03
Merchant Merchant Marine Crewman01
Citizen Colonist 11
 
Name Type Affinity Enmity Power Influence Species
Lum Priest Enemy 0 2 1 4 Dynchia, Imperium (M/19)
 
Term Age History
1 18 Became a Drifter (Barbarian).
1 19 Find valuable salvage.
2 22 Continued as Drifter (Barbarian).
2 24 Attempted a risky adventure and was wildly successful.
2 26 Promoted to Drifter (Barbarian) rank 1.
3 26 Voluntarily left Barbarian
3 26 Became a Rogue (Enforcer).
3 29 Crime pays off. Gain victim as Enemy.
4 30 Continued as Rogue (Enforcer).
4 31 Involved in a feud with a rival criminal organization.
5 34 Continued as Rogue (Enforcer).
5 37 Erick Fields spend months in the dangerous criminal underworld.
5 38 Forced to muster out.
6 38 Became a Merchant (Merchant Marine) with the new title Crewman.
6 39 Imperial trade restrictions force Erick Fields out of business.
7 39 Became a Citizen (Colonist).
7 41 Advanced training in a specialist field.
7 43 Promoted to Citizen (Colonist) rank 1.
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