Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Befriended by a senior agent. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
25 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
30 |
Go undercover to investigate an enemy. |
3 |
30 |
Betrayed by a friend. One of Ernimmar's Contacts or Allies betrays Ernimmar, ending Ernimmar's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
34 |
Go undercover to investigate an enemy. |
4 |
34 |
Hard times caused by a lack of interstellar trade costs Ernimmar Ernimmar's job. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Artist (Entertainer). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Scout (Courier). |
5 |
36 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
6 |
36 |
Became a Scholar (Field Researcher). |
6 |
39 |
Ernimmar's work is sabotaged by unknown parties. Ernimmar start again from scratch. |
7 |
40 |
Continued as Scholar (Field Researcher). |
7 |
43 |
Entangled in a bureaucratic or legal morass that distracts Ernimmar from Ernimmar's work. |