Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Colonist (Citizen). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Attacked by enemies that Ernst Franklin easily defeat. |
1 |
22 |
Gain Enemy if Ernst Franklin don't already have one. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Offered job by a patron. Now owe him a favor. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Became a Army (Army Support) with the new title Private. |
3 |
30 |
A new romantic starts. Gain an Ally. |
4 |
30 |
Voluntarily left Army Support |
4 |
30 |
Failed to qualify for Corporate Agent (Agent). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
32 |
Ernst Franklin foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Engineer/Gunner (Navy). |
5 |
34 |
Continued as Navy (Line/Crew). |
5 |
37 |
Abuse Ernst Franklin's position for profit. |
6 |
38 |
Continued as Navy (Line/Crew). |
6 |
40 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
7 |
40 |
Became a Scholar (Field Researcher). |
7 |
44 |
Entangled in a bureaucratic or legal morass that distracts Ernst Franklin from Ernst Franklin's work. |