Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Suffer from a life-threatening illness. |
2 |
20 |
Became a Scout (Explorer). |
2 |
22 |
Gained a contact. |
3 |
24 |
Continued as Scout (Explorer). |
3 |
27 |
When dealing with an alien race, Erwin Cheyne botch an opportunity to gather extra intelligence about them. |
3 |
27 |
Erwin Cheyne have no idea what happened to Erwin Cheyne – they found Erwin Cheyne's ship drifting on the fringes of friendly space. |
4 |
28 |
Continued as Scout (Explorer). |
4 |
29 |
Perform an exemplary service for the scouts. |
4 |
32 |
Forced to muster out. |
5 |
32 |
Became a Noble (Diplomat) with the new title Intern. |
5 |
36 |
A new romantic starts. Gain an Ally. |
6 |
36 |
Attempted to change assignments. |
6 |
36 |
Switched to Noble (Dilettante) with the new title Wastrel and previous rank. |
6 |
40 |
Become deeply involved in politics on Erwin Cheyne's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
7 |
40 |
Continued as Noble (Dilettante). |
7 |
41 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |