Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
22 |
Graduated. |
2 |
22 |
Failed to qualify for Colonist (Citizen). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Scout (Courier). |
2 |
24 |
Erwin Watton's scout ship is one of the first on the scene to rescue the survivors of a disaster but Erwin Watton fail to help. Gain an Enemy. |
2 |
24 |
Psychologically damaged by Erwin Watton's time in the scouts. |
3 |
26 |
Continued as Scout (Courier). |
3 |
27 |
Erwin Watton inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Scout (Explorer) with previous rank. |
4 |
33 |
When dealing with an alien race, Erwin Watton botch an opportunity to gather extra intelligence about them. |
4 |
33 |
Erwin Watton have no idea what happened to Erwin Watton – they found Erwin Watton's ship drifting on the fringes of friendly space. |
4 |
34 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
34 |
Voluntarily left Explorer |
5 |
34 |
Failed to qualify for Broker (Merchant). |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
38 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
39 |
Attacked by enemies that Erwin Watton easily defeat. |
6 |
39 |
Gain Enemy if Erwin Watton don't already have one. |