Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
22 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
2 |
22 |
Became a Entertainer (Performer). |
2 |
25 |
Gain a patron in the arts. Gain an Ally |
2 |
26 |
Promoted to Entertainer (Performer) rank 1. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
28 |
Find Ancient Technology. |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Entertainer (Performer) rank 2. |
4 |
30 |
Continued as Entertainer (Performer). |
4 |
33 |
Contact with Government. |
4 |
34 |
Promoted to Entertainer (Performer) rank 3. |
5 |
34 |
Voluntarily left Performer |
5 |
34 |
Failed to qualify for Surveyor (Scout). |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
36 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
36 |
Became a Scout (Courier). |
6 |
40 |
Spend several years jumping from world to world in Evert Bartley's scout ship. |
7 |
40 |
Attempted to change assignments. |
7 |
40 |
Switched to Scout (Explorer) with previous rank. |
7 |
44 |
Injured. Fully recovered. Owe 5,000 for medical bills. |