Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
25 |
Failed to qualify for Intelligence (Agent). |
3 |
25 |
Continued as Drifter (Scavenger). |
3 |
27 |
Offered job by a patron. Now owe him a favor. |
3 |
29 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
29 |
Failed to qualify for Diplomat (Noble). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Scout (Surveyor). |
4 |
32 |
Psychologically damaged by Ezra Shapter's time in the scouts. |
5 |
32 |
Became a Navy (Line/Crew) with the new title Crewman. |
5 |
33 |
Advanced training in a specialist field. |
5 |
36 |
Attempt at commissioned failed. |
5 |
36 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
6 |
36 |
Continued as Navy (Line/Crew). |
6 |
37 |
Advanced training in a specialist field. |
6 |
40 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
7 |
40 |
Continued as Navy (Line/Crew). |
7 |
42 |
During a battle, defeat or victory depends on Ezra Shapter's actions. The ship suffers severe damage and Ezra Shapter is blamed for the disaster. Ezra Shapter is court - martialled and discharged. |